When combined to the nerves to the assault rifles the UMP9 is now a highly viable weapon to use, this guide will go in depth on the UMP9 until you exactly when and how you should use it to gain maximum benefit from this great weapon.
1. Starting with damage.
UMP9 has a base damage of 39 in the current damage model the limbs take significantly lower damage than the rest of the body and the UMP9 does 20 more damages to the limbs than a 5.56 rifle and as you are hitting limbs a lot in PUBG this is quite significant this means that the UMP9 will be able to kill enemies quicker than an M416 but only in situations where limb hits are included. The UMP9 has a rate of fire of 652 rounds per minute giving a base damage per second of 424 but the damaged word rather good is not the reason why the UMP9 is a viable weapon to use, it is the performance of a short-range spray with high versatility that makes it great, because not only will you be run faster with a sub-machine gun compared to Assault rifle.
2. Gripping and stability of UMP9.
Let’s talk about gripping, the vertical grip has the lowest verticle recoil and the angle grip noticeably has a very low horizontal recoil both of these grips deliver a great spray pattern, and the thumb grip seems like an unnecessary choice for the UMP9because of the ADS bonus speed is negligible. The lightweight grip has no place in UPM and it surprises me that it’s attachable since I would have no grip at all due to the extreme verticle recoil because verticle recoil spray performance is extremely important for the UMP9. as it is the weapon is designed for the close ranges.
3. Leading targets. (How far ahead to shoot.)
The initial bullet velocity of 400 meters per second requires you to aim quite ahead of your enemy at just 50 meters if your enemy is moving and at 100 meters you need to aim even further ahead and more than that you should use an assault rifle. Always keep in mind that having UMP9 as a primary weapon you should keep a sniper rifle or Assualt rifle for long ranges as a secondary weapon.
4. Vehicles destroy time.
You will also like power against vehicles as it requires 47 bullets to destroy a Dacia, which including reload time will take you 6.5 seconds but just 42 bullets with an M416 which including reload time will take 5.2 seconds only but against players on foot you got yourself a damn strong weapon here.
Well, I guess everybody loves sub-machine guns for short ranges. It’s up to you how you handle these weapons. I would say sub-machine guns are good at short ranges for long ranges keep an assault rifle as a secondary weapon.